Add a 3D pitch toggle, with raised terrain following it
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@@ -355,6 +355,65 @@ class ZoomLevelControl {
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}
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}
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// Tilts the camera between a flat top-down view and a fixed 3D-perspective
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// pitch — bearing stays untouched (this map never rotates, see the
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// NavigationControl comment below), so this is purely "look at it from an
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// angle", not a rotate/compass control. Independent of the "Terrain
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// shading" overlay toggle (overlays.js) — that adds a raster-dem hillshade/
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// color-relief layer, this just moves the camera; combining both gives a
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// real sense of relief but neither depends on the other.
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const PITCH_3D = 60;
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class PitchToggleControl {
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onAdd(map) {
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this._map = map;
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this._container = document.createElement("div");
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this._container.className = "maplibregl-ctrl maplibregl-ctrl-group pitch-toggle-ctrl";
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this._button = document.createElement("button");
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this._button.type = "button";
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this._button.className = "pitch-toggle-ctrl__button";
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this._button.addEventListener("click", () => this._toggle());
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this._container.appendChild(this._button);
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this._update = () => this._render();
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map.on("pitchend", this._update);
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this._render();
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return this._container;
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}
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onRemove() {
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this._map.off("pitchend", this._update);
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this._container.remove();
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}
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getDefaultPosition() {
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return "top-left";
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}
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// Set once overlaysControl exists (it's built later in this file) —
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// lets raised terrain (OverlaysControl.syncTerrain, see overlays.js)
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// follow the pitch toggle without this control needing to know anything
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// about hillshade/DEM sources itself.
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setOverlaysControl(overlaysControl) {
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this._overlaysControl = overlaysControl;
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this._overlaysControl.syncTerrain(this._map.getPitch() > 0);
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}
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_toggle() {
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this._map.easeTo({ pitch: this._map.getPitch() > 0 ? 0 : PITCH_3D, duration: 300 });
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}
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_render() {
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const is3d = this._map.getPitch() > 0;
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this._button.textContent = is3d ? "2D" : "3D";
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this._button.title = is3d ? "Switch to 2D view" : "Switch to 3D view";
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this._button.setAttribute("aria-label", this._button.title);
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this._button.classList.toggle("active", is3d);
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this._overlaysControl?.syncTerrain(is3d);
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}
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}
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const map = new MaplibreMap({
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container: "map",
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style: ONLINE_STYLE,
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@@ -391,6 +450,8 @@ map.addControl(new HomeButton({ bounds: SLOVAKIA_BOUNDS }), "top-left");
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// (NavigationControl's default third button) would just be dead weight.
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map.addControl(new NavigationControl({ showCompass: false }), "top-left");
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map.addControl(new ZoomLevelControl(), "top-left");
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const pitchToggle = new PitchToggleControl();
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map.addControl(pitchToggle, "top-left");
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map.addControl(new MeasureControl(), "top-left");
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// Writing a note needs a login (POST /api/gpx/notes) — no point adding a
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// button that can only ever end in a 401 for a logged-out viewer, same
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@@ -487,6 +548,7 @@ sidebar.insertAdjacentHTML("beforeend", `<div class="sidebar-group-label" title=
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new GpxPanelControl(map, profilePanel).mount(sidebar);
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const overlaysControl = new OverlaysControl(map);
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overlaysControl.mount(sidebar);
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pitchToggle.setOverlaysControl(overlaysControl);
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// Running a plugin needs a login (POST /api/plugins/:name/run) — same
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// "hide the write-only affordance" story as NotesControl above.
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if (isLoggedIn()) new PluginsControl(map).mount(sidebar);
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