10 Commits
Author SHA1 Message Date
randy c6e4a455b6 Split offline hiking trails per country, add a picker instead of one big file
CI / check (push) Successful in 21s
CI / deploy (push) Successful in 11s
data/hiking_trails.geojson is now data/hiking_trails/<CODE>.geojson —
one file per country instead of a merge, generated per-source
(PmtilesBuilder.extract_hiking_trails), cached the same way
geofabrik_cache is (skipped once a country's own extract is already
newer than its source .osm.pbf, so growing the selection by one
country only re-extracts that one). GET /api/hiking-trails now lists
available country codes instead of a single file's status.

The Overlays panel's "Hiking trails" item becomes an expandable
per-country checklist once any offline extract exists (same shape as
Radar's own expand), replacing the plain on/off checkbox — nobody
covering a dozen countries' worth of offline map data needs all of
their hiking trails loaded and parsed at once, so each ticked country
fetches its own GeoJSON independently instead.

HikingTrails.extract_merged (server-side multi-country merge, no
longer needed now that the client picks per country) removed again.
Verified the new extract_hiking_trails + caching skip live on brick
against a real cached country PBF.
2026-09-13 11:17:05 +02:00
randy 079ac37787 Wire offline hiking trails into the real build, API, and renderer
CI / check (push) Successful in 19s
CI / deploy (push) Successful in 12s
data/hiking_trails.geojson now generates automatically as the last
step of every offline.pmtiles build (PmtilesBuilder.extract_hiking_trails,
best-effort — a failure here doesn't fail the whole build), merged
across all selected countries with cross-border dedup by OSM relation
id (HikingTrails.extract_merged). Served at GET /tiles/hiking_trails.geojson
and GET /api/hiking-trails, fetched client-side only once the overlay
is actually toggled on.

hiking_trails.js now prefers this local file whenever it exists,
regardless of which base map (online/offline) is active — same
"prefer local when available" story as HillshadeControl already uses
for terrain. Offline click hit-tests the real vector layer directly
(queryRenderedFeatures) instead of querying Overpass — instant, no
network. Coordinates are rounded to 5dp to keep the combined file
smaller; colour tag values are normalized against a known-safe set
before ever reaching a style paint property.

Verified extract_merged (new: combines multiple countries' extracts,
dedupes overlapping relations) against two real cached country PBFs
on brick directly, not just fixtures.
2026-09-13 10:31:59 +02:00
randy 9c45e7275c Add a Hiking trails overlay (Waymarked Trails, online only)
CI / check (push) Successful in 2m16s
CI / deploy (push) Successful in 11s
New Overlays panel toggle, same plain on/off shape as Contour lines —
raster tiles from waymarkedtrails.org, which already color each route
by its OSM colour tag (the KST/KČT paint-blaze colors used in
Slovakia/Czechia, plain red elsewhere), so no styling work needed here.

Online only for now; offline (baked into offline.pmtiles) needs a
custom Planetiler profile for route relations, deferred until there's
a route planner/router to pair it with.
2026-09-12 22:36:10 +02:00
randy 17d1adedbc Guard syncTerrain against running before the style has loaded
CI / check (push) Successful in 18s
CI / deploy (push) Successful in 12s
2026-09-12 13:27:53 +02:00
randy 5c3151c2f5 Add a 3D pitch toggle, with raised terrain following it 2026-09-12 12:50:09 +02:00
randy f89dea5805 Build terrain.pmtiles from Mapterhorn instead of fetching tiles ourselves
CI / check (push) Successful in 18s
CI / deploy (push) Successful in 1m52s
Mapterhorn (mapterhorn.com, Protomaps-affiliated) publishes pre-built
Terrarium-encoded terrain as PMTiles: a global planet.pmtiles (z0-12)
plus ~450 regional chunks (z13+). Same pmtiles extract --bbox=...
mechanism offline.pmtiles already uses, just against their files —
confirmed live against their real manifest and the documented
Interlaken example. Replaces fetching every individual tile ourselves
(even after this session's earlier concurrency fix, still tens of
minutes for a real region) with 1-3 extract calls plus a merge when
the bbox spans more than one chunk: seconds, not minutes.

Removes CONCURRENT_TILE_FETCHES, write_terrarium_mbtiles, tile_range,
lng/lat_to_tile_x/y, fetch_terrarium_tile, and the sqlite3 gem
entirely — none of it is needed once the tiles arrive pre-packaged.

dem.js's point-elevation lookup (shadow.js's terrain-shadow overlay)
hardcoded a 256px PNG tile assumption that Mapterhorn's 512px WebP
tiles would have silently broken — now reads the actually-decoded
tile's own size and mime type instead of assuming either.
2026-09-11 12:26:03 +02:00
randy fba8ca10a2 Add contour lines to the Overlays panel via maplibre-contour
CI / check (push) Successful in 18s
CI / deploy (push) Successful in 12s
5th Overlays item, generated client-side from the same online Terrarium
DEM tiles Terrain shading already fetches (no offline fallback — the
plugin's DemSource has no public hook to route through the pmtiles://
protocol the offline basemap uses, so this quietly renders nothing
without a network, same as Radar/the Wikipedia layer).

A plain vector source/layer under MapLibre's own tile lifecycle, no
manual refetch-on-move code needed. Thresholds are the plugin's own
generic starting point, not yet tuned against real terrain. Labels
skipped for now (font-name matching across the online/offline styles'
own glyph sets adds real risk for a nice-to-have, not the actual ask).
2026-09-11 00:12:32 +02:00
randy c9561a5489 Add an offline terrain shadow overlay to the Overlays panel
Shades the visible map by whether each point is currently blocked from
the sun by surrounding terrain (shademap.app-style), computed fully
offline via the same Terrarium DEM tiles the Terrain shading layer
already renders, plus this session's sun-position math and Radar's
checkbox+expandable UI shape.

dem.js pulls elevation-at-a-point out on its own since TODO.adoc's
slope readout and solar calculator will need the same lookup.
2026-09-10 21:43:51 +02:00
randy a8d58abaca Move Radar and Terrain shading into the Overlays panel
Both used to be their own separate sidebar icons; neither has
anything to manage beyond on/off, same as Wikipedia already got its
own Overlays entry for. Terrain shading is a plain checkbox item now.
Radar keeps its scrub/forecast controls, but behind an explicit
expand (clicking its name), separate from the checkbox — checking it
on shouldn't force the details open, and expanding to scrub/check the
forecast shouldn't also flip the layer on.

Both controls now build their own <li> (RadarControl.mount(li),
HillshadeControl.mount(li) — the latter moved into overlays.js
entirely, it has no reason to live in map.js once it's not building
its own sidebar icon) rather than a whole sidebar-item + flyout the
way they used to.

Also gave each Overlays item a leading icon: Wikipedia and Terrain
shading reuse existing NPS pictograms (WIKI_ICON, and WILDERNESS_ICON
newly exported from icons.js's forest entry — NPS has no dedicated
mountain/terrain glyph, wilderness-22.svg is the closest honest
match). Radar's is hand-drawn (a rain cloud) since NPS's set has
nothing weather-related to reuse.
2026-09-10 21:23:51 +02:00
randy c5b4a9ffb2 Move the Wikipedia layer into its own "Overlays" panel
Wikipedia doesn't belong inside "Tracks & Points" — that panel is for
files you add/remove/reorder, while Wikipedia is a live layer with
nothing to manage, just on/off. Gave it its own sidebar panel
(#overlays-panel, same shell as LiveTrackPanelControl) instead, sized
to hold more such checklist-only layers later without a redesign.

Moved all the wiki layer logic out of GpxPanelControl into a new
OverlaysControl (public/js/overlays.js). svgToImageData/badgeImageId/
escapeHtml are now exported from gpx.js so it doesn't have to
reimplement them — the same three helpers a second overlay would also
need.
2026-09-10 20:54:40 +02:00