Commit Graph
6 Commits
Author SHA1 Message Date
randy 4a3862189f Track what was actually built, and flag when it's stale
CI / check (push) Successful in 19s
CI / deploy (push) Successful in 16s
The .pmtiles files themselves carry no record of what upstream
snapshot they came from — only a local mtime. Each successful build
now writes a small sidecar (offline.pmtiles.meta.json: the Protomaps
build date used; terrain.pmtiles.meta.json: the Mapterhorn source
names/md5sums) recording that, surfaced in the panel next to the
existing size/updated line.

New GET .../check-update routes compare the recorded build against
the live upstream index/manifest — true/false/null, null meaning
"don't know" (no local build yet, or the check itself failed) rather
than a false "no". Kept separate from the plain status endpoints
(which map.js's own topbar dot hits on every page load) since this
one reaches an external service; only called once when the Offline
data panel is actually opened.

Also: flag emoji next to each country in the picker (derived from the
ISO code via Unicode regional indicators, no image assets needed).
2026-09-11 13:18:32 +02:00
randy 53c9a82af2 Add a country-based region picker for offline data
CI / check (push) Successful in 17s
CI / deploy (push) Successful in 12s
Replaces "regenerate for the current viewport" with what Locus/OsmAnd-
style apps give you: tick which countries you want offline (a Natural
Earth-derived checklist, public domain, vendored), Apply rebuilds
offline.pmtiles/terrain.pmtiles to cover the whole selection at once.
Multiple regions can be offline simultaneously (e.g. Slovakia + Austria
for a trip that crosses the border) — the selection itself is the
source of truth (data/offline_regions.json), not a set of per-country
files, so "remove a country" and "refresh a country" are both just
"change the selection, then Apply."

Confirmed against go-pmtiles' own source (not just its docs) before
committing to this shape: `extract --region=<geojson>` treats a
FeatureCollection's features as their union already (no dissolve/union
math needed on our side — pmtiles/region.go's UnmarshalRegion just
concatenates every feature's rings), and `merge` hard-errors on any
overlapping tile id between inputs (merge.go's prepareInputs). That
second fact rules out "extract each country separately, merge them
all" — adjacent countries' region-extracts would share border tiles,
since extraction copies whole tiles rather than clipping vector
content to the polygon. The actual fix: extract per *source archive*
(the Protomaps build, each intersecting Mapterhorn chunk), each call
covering the whole current selection via one --region= file — the
terrain pipeline already extracted-then-merged per source this way, it
just needed a multi-country region instead of a single bbox.
2026-09-11 12:55:56 +02:00
randy f89dea5805 Build terrain.pmtiles from Mapterhorn instead of fetching tiles ourselves
CI / check (push) Successful in 18s
CI / deploy (push) Successful in 1m52s
Mapterhorn (mapterhorn.com, Protomaps-affiliated) publishes pre-built
Terrarium-encoded terrain as PMTiles: a global planet.pmtiles (z0-12)
plus ~450 regional chunks (z13+). Same pmtiles extract --bbox=...
mechanism offline.pmtiles already uses, just against their files —
confirmed live against their real manifest and the documented
Interlaken example. Replaces fetching every individual tile ourselves
(even after this session's earlier concurrency fix, still tens of
minutes for a real region) with 1-3 extract calls plus a merge when
the bbox spans more than one chunk: seconds, not minutes.

Removes CONCURRENT_TILE_FETCHES, write_terrarium_mbtiles, tile_range,
lng/lat_to_tile_x/y, fetch_terrarium_tile, and the sqlite3 gem
entirely — none of it is needed once the tiles arrive pre-packaged.

dem.js's point-elevation lookup (shadow.js's terrain-shadow overlay)
hardcoded a 256px PNG tile assumption that Mapterhorn's 512px WebP
tiles would have silently broken — now reads the actually-decoded
tile's own size and mime type instead of assuming either.
2026-09-11 12:26:03 +02:00
randy d041c21270 Fetch terrain tiles concurrently with persistent connections
CI / check (push) Successful in 20s
CI / deploy (push) Successful in 13s
Serial fetches (no connection reuse) measured ~650ms/tile, almost all
TCP+TLS handshake — a real bbox at z0..15 is tens of thousands of
tiles, so this was hours for a modest region. Now: 16 worker threads
share a queue (I/O-bound, so the GVL doesn't get in the way), each
keeping its own persistent connection across every tile it fetches.
Measured live against the real Terrarium source: ~40ms/tile, ~16x
faster.

write_terrarium_mbtiles's SQLite writes and progress updates stay on
one thread (draining a results Queue the workers feed), so nothing
needed its own locking beyond the two Queues themselves.
2026-09-11 12:04:13 +02:00
randy bbe9f38bda Show build progress instead of a static "Building…"
CI / check (push) Successful in 18s
CI / deploy (push) Successful in 13s
terrain.pmtiles can take minutes (tiles fetched one at a time) with no
way to tell a slow build from a stuck one. Now reports tiles_done/
tiles_total into the same status Hash the frontend already polls, and
the panel shows elapsed time (both files) plus tile counts (terrain
only) so the numbers visibly move every ~3s poll instead of sitting on
one static string.
2026-09-11 11:57:43 +02:00
randy cd56ebe0a1 Add in-app regeneration of offline.pmtiles and terrain.pmtiles
CI / check (push) Successful in 20s
CI / deploy (push) Successful in 1m52s
A logged-in user can now trigger, from a new "Offline data" sidebar
panel, what was previously a fully manual go-pmtiles workflow
(docs/development.adoc): regenerate either file for the current map
viewport, no area-picker (same "visible area is the area" convention
the Overpass POI plugin already uses).

- lib/maptool/pmtiles_builder.rb: two independent background jobs
  (Thread + Mutex-guarded status Hash, same shape as app.rb's own GNSS
  poller), each writing to a .tmp path and atomically renaming into
  place so a build never serves a partially-written file mid-run.
  offline.pmtiles is a single `pmtiles extract` against Protomaps'
  public daily basemap build (byte-range extraction, not a full
  ~120GB download). terrain.pmtiles has no equivalent public
  Terrarium-encoded archive to extract from, so it fetches individual
  Terrarium tiles itself, packs them into an intermediate MBTiles
  (new sqlite3 gem), then the same `pmtiles convert`.
- 4 new app.rb routes (POST .../build, GET .../build-status) plus
  size/mtime added to the existing availability endpoints.
- public/js/offline_data.js: new sidebar panel, polling build-status
  the same self-rescheduling-setTimeout shape livetrack.js already
  uses for its own refresh loop.
- Both network-heavy pieces (the Protomaps build index, per-tile
  fetches) are injectable, so test/test_pmtiles_builder.rb exercises
  the actual build pipeline against a fake `pmtiles` binary without
  hitting a real network, matching this suite's existing
  keep-it-offline convention for external services.
2026-09-11 01:25:08 +02:00