// Elevation lookups against the same Terrarium-encoded terrain tiles // overlays.js's HillshadeControl already renders — pulled into its own file // since TODO.adoc lists two more near-future features (slope readout, solar // calculator) that will need the same "elevation at a point" primitive, // shadow.js's raymarch being the first real consumer. import { ONLINE_TERRAIN_TILES } from "/js/overlays.js"; const DEM_ZOOM = 10; // fixed lookup zoom, independent of the map's own display zoom const TILE_SIZE = 256; const tileCache = new Map(); // "z/x/y" -> Promise, so concurrent lookups on the same not-yet-fetched tile share one fetch let offlinePmtiles = null; function lngLatToTile(lng, lat, zoom) { const n = 2 ** zoom; const x = ((lng + 180) / 360) * n; const latRad = (lat * Math.PI) / 180; const y = ((1 - Math.log(Math.tan(latRad) + 1 / Math.cos(latRad)) / Math.PI) / 2) * n; const tileX = Math.floor(x); const tileY = Math.floor(y); return { tileX, tileY, px: Math.min(TILE_SIZE - 1, Math.floor((x - tileX) * TILE_SIZE)), py: Math.min(TILE_SIZE - 1, Math.floor((y - tileY) * TILE_SIZE)), }; } async function decodeTerrarium(pngBytes) { const bitmap = await createImageBitmap(new Blob([pngBytes], { type: "image/png" })); const canvas = new OffscreenCanvas(bitmap.width, bitmap.height); const ctx = canvas.getContext("2d"); ctx.drawImage(bitmap, 0, 0); const { data } = ctx.getImageData(0, 0, bitmap.width, bitmap.height); const elevations = new Int16Array(bitmap.width * bitmap.height); for (let i = 0; i < elevations.length; i++) { elevations[i] = data[i * 4] * 256 + data[i * 4 + 1] + data[i * 4 + 2] / 256 - 32768; } return elevations; } async function fetchTileBytes(z, x, y, offlineAvailable) { if (offlineAvailable) { if (!offlinePmtiles) offlinePmtiles = new window.pmtiles.PMTiles(`${window.location.origin}/tiles/terrain.pmtiles`); const result = await offlinePmtiles.getZxy(z, x, y); return result ? new Uint8Array(result.data) : null; } const url = ONLINE_TERRAIN_TILES[0].replace("{z}", z).replace("{x}", x).replace("{y}", y); const response = await fetch(url); return response.ok ? new Uint8Array(await response.arrayBuffer()) : null; } function fetchTile(z, x, y, offlineAvailable) { const key = `${z}/${x}/${y}`; let cached = tileCache.get(key); if (cached) return cached; const promise = fetchTileBytes(z, x, y, offlineAvailable) .then((bytes) => (bytes ? decodeTerrarium(bytes) : null)) .catch(() => null); tileCache.set(key, promise); return promise; } // -> Promise — null on a fetch/decode failure, or a point // falling outside a partial offline extract's zoom range. export async function elevationAt(lng, lat, offlineAvailable) { const { tileX, tileY, px, py } = lngLatToTile(lng, lat, DEM_ZOOM); const elevations = await fetchTile(DEM_ZOOM, tileX, tileY, offlineAvailable); return elevations ? elevations[py * TILE_SIZE + px] : null; }