Drag: mousedown on a vertex circle calls event.preventDefault() (the documented way to opt a gesture out of MapLibre's own drag-to-pan), then a map-wide mousemove/mouseup follows the cursor and updates that point's coordinates live. Delete: clicking a vertex selects it (shown larger/yellow); Delete or Backspace removes it, guarded against eating a keystroke meant for an actual text input on the page. A vertex's own mousedown sets a one-shot flag so the same click doesn't also fall through to the generic map-click handler and add a brand new point on top of it.
359 lines
14 KiB
JavaScript
359 lines
14 KiB
JavaScript
import { RULER_ICON } from "/js/icons.js";
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import { NoteSaveForm } from "/js/notes.js";
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import { isLoggedIn } from "/js/auth.js";
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const SOURCE_ID = "measure";
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const LINE_LAYER_ID = "measure-line";
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const FILL_LAYER_ID = "measure-fill";
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const POINT_LAYER_ID = "measure-points";
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const SEGMENT_LABEL_LAYER_ID = "measure-segment-labels";
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const EARTH_RADIUS_M = 6378137; // WGS84 equatorial radius, matches turf.js's area formula
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// A distance/area measuring tool, matching the ruler button in NPS's own
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// map controls (Home/zoom/ruler, screenshot). Click to add vertices,
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// distance sums the haversine length of the resulting line; area uses the
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// standard spherical-excess polygon formula (Chamberlain & Duquette, the
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// same one turf.js's `area()` uses) rather than a flat-plane shoelace,
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// since a flat approximation drifts at the scale this app's park-sized
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// areas can reach. SI units throughout (m/km, m²/km²) — no imperial toggle.
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export class MeasureControl {
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constructor() {
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this._mode = "distance";
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this._active = false;
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this._points = [];
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this._selectedIndex = null; // which vertex Delete/Backspace acts on
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this._draggingIndex = null;
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this._suppressNextClick = false; // a mousedown on a vertex already handled this click; don't also add a new point
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}
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onAdd(map) {
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this._map = map;
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this._container = document.createElement("div");
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this._container.className = "maplibregl-ctrl maplibregl-ctrl-group measure-ctrl";
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this._container.innerHTML = `
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<button type="button" class="measure-ctrl__button" title="Measure" aria-label="Measure">${RULER_ICON}</button>
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<div class="measure-panel" hidden>
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<div class="measure-panel__controls">
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<button type="button" class="measure-panel__mode active" data-mode="distance">Distance</button>
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<button type="button" class="measure-panel__mode" data-mode="area">Area</button>
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<span class="measure-panel__result"></span>
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<button type="button" class="measure-panel__save" title="Save as a note" aria-label="Save as a note" disabled>📍</button>
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<button type="button" class="measure-panel__clear" title="Clear" aria-label="Clear">×</button>
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</div>
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</div>
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`;
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this._button = this._container.querySelector(".measure-ctrl__button");
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this._panel = this._container.querySelector(".measure-panel");
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this._controls = this._container.querySelector(".measure-panel__controls");
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this._result = this._container.querySelector(".measure-panel__result");
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this._saveButton = this._container.querySelector(".measure-panel__save");
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// Same "hide the write-only affordance for a logged-out viewer" story
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// as notes.js's own button not being added at all — Measure itself
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// stays available either way, only saving needs a login.
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if (!isLoggedIn()) this._saveButton.hidden = true;
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this._noteForm = new NoteSaveForm(this._panel, {
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onSaved: () => {
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this._controls.hidden = false;
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this._clear();
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},
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onCancel: () => (this._controls.hidden = false),
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});
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this._button.addEventListener("click", () => this._setActive(!this._active));
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this._panel.querySelectorAll(".measure-panel__mode").forEach((button) => {
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button.addEventListener("click", () => this._setMode(button.dataset.mode));
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});
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this._saveButton.addEventListener("click", () => this._saveAsNote());
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this._panel.querySelector(".measure-panel__clear").addEventListener("click", () => this._clear());
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this._onClick = (event) => {
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if (!this._active || this._noteForm.isOpen) return;
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// A mousedown on an existing vertex (below) already selected/started
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// dragging it — without this, that same click would also land here
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// and add a brand new point right on top of it.
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if (this._suppressNextClick) {
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this._suppressNextClick = false;
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return;
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}
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this._selectedIndex = null;
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this._points.push([event.lngLat.lng, event.lngLat.lat]);
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this._render();
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};
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map.on("click", this._onClick);
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// Vertex drag: mousedown on a point starts it, a map-wide mousemove
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// follows the cursor while dragging, mouseup anywhere ends it — not
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// scoped to the layer since the cursor is very likely to leave the
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// (few-pixel) vertex circle mid-drag. preventDefault on the mousedown
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// is what stops MapLibre's own drag-to-pan from also engaging for the
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// same gesture (its documented way to opt out per-interaction).
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this._onVertexMouseDown = (event) => {
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if (!this._active || this._noteForm.isOpen) return;
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const index = event.features[0]?.properties?.index;
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if (index === undefined) return;
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event.preventDefault();
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this._draggingIndex = index;
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this._selectedIndex = index;
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this._suppressNextClick = true;
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this._map.getCanvas().style.cursor = "grabbing";
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this._render();
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};
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map.on("mousedown", POINT_LAYER_ID, this._onVertexMouseDown);
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this._onMouseMove = (event) => {
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if (this._draggingIndex === null) return;
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this._points[this._draggingIndex] = [event.lngLat.lng, event.lngLat.lat];
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this._render();
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};
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map.on("mousemove", this._onMouseMove);
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this._onMouseUp = () => {
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if (this._draggingIndex === null) return;
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this._draggingIndex = null;
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this._map.getCanvas().style.cursor = this._active ? "crosshair" : "";
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};
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map.on("mouseup", this._onMouseUp);
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map.on("mouseenter", POINT_LAYER_ID, () => {
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if (this._draggingIndex === null) this._map.getCanvas().style.cursor = "grab";
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});
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map.on("mouseleave", POINT_LAYER_ID, () => {
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if (this._draggingIndex === null) this._map.getCanvas().style.cursor = this._active ? "crosshair" : "";
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});
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this._onKeyDown = (event) => {
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if (!this._active || this._selectedIndex === null) return;
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if (event.key !== "Delete" && event.key !== "Backspace") return;
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// Don't eat Backspace while the note-text form (or anything else on
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// the page) actually has focus for typing.
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if (["INPUT", "TEXTAREA"].includes(document.activeElement?.tagName)) return;
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event.preventDefault();
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this._points.splice(this._selectedIndex, 1);
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this._selectedIndex = null;
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this._render();
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};
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document.addEventListener("keydown", this._onKeyDown);
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// setStyle() (switching Online/Offline) tears down all sources/layers —
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// same re-add-on-reload pattern as radar.js/gpx.js.
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map.on("style.load", () => {
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if (this._active) this._addLayers();
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});
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return this._container;
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}
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onRemove() {
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this._map.off("click", this._onClick);
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this._map.off("mousedown", POINT_LAYER_ID, this._onVertexMouseDown);
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this._map.off("mousemove", this._onMouseMove);
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this._map.off("mouseup", this._onMouseUp);
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document.removeEventListener("keydown", this._onKeyDown);
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this._removeLayers();
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this._container.remove();
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}
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getDefaultPosition() {
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return "top-left";
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}
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_setActive(active) {
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this._active = active;
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this._button.classList.toggle("active", active);
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this._panel.hidden = !active;
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this._map.getCanvas().style.cursor = active ? "crosshair" : "";
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if (active) {
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this._addLayers();
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} else {
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this._noteForm.close();
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this._controls.hidden = false;
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this._clear();
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}
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}
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// The same shape _render() draws — a distance line (2+ points) or a
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// closed area polygon (3+ points), or null while there isn't yet enough
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// to measure — extracted so "Save as note" saves exactly what's on
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// screen rather than recomputing it slightly differently.
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_currentShapeGeometry() {
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if (this._mode === "area") {
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return this._points.length >= 3 ? { type: "Polygon", coordinates: [[...this._points, this._points[0]]] } : null;
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}
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return this._points.length >= 2 ? { type: "LineString", coordinates: this._points } : null;
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}
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_saveAsNote() {
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const geometry = this._currentShapeGeometry();
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if (!geometry) return;
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this._controls.hidden = true;
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this._noteForm.open(geometry);
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}
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_setMode(mode) {
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this._mode = mode;
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this._panel.querySelectorAll(".measure-panel__mode").forEach((button) => {
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button.classList.toggle("active", button.dataset.mode === mode);
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});
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this._points = [];
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this._selectedIndex = null;
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this._render();
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}
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_clear() {
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this._points = [];
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this._selectedIndex = null;
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this._draggingIndex = null;
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this._render();
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}
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_addLayers() {
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if (this._map.getSource(SOURCE_ID)) return;
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this._map.addSource(SOURCE_ID, { type: "geojson", data: emptyCollection() });
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this._map.addLayer({
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id: FILL_LAYER_ID,
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type: "fill",
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source: SOURCE_ID,
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filter: ["==", ["geometry-type"], "Polygon"],
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paint: { "fill-color": "#1e5fbf", "fill-opacity": 0.15 },
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});
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this._map.addLayer({
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id: LINE_LAYER_ID,
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type: "line",
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source: SOURCE_ID,
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filter: ["!=", ["geometry-type"], "Point"],
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paint: { "line-color": "#1e5fbf", "line-width": 2 },
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});
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// "role" alone (not also a geometry-type check) — it's only ever set on
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// Point features to begin with (the line/polygon shape feature has no
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// "role" property at all), so it already implies the geometry type.
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// Mixing the legacy "$type" filter syntax with an expression like
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// ["get", "role"] in the same filter logs as unsupported in newer
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// MapLibre — this sidesteps that rather than fixing it by switching
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// "$type" to ["geometry-type"] and keeping both checks.
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this._map.addLayer({
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id: POINT_LAYER_ID,
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type: "circle",
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source: SOURCE_ID,
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filter: ["==", ["get", "role"], "vertex"],
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paint: {
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"circle-radius": ["case", ["get", "selected"], 6, 4],
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"circle-color": ["case", ["get", "selected"], "#ffd43b", "#fff"],
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"circle-stroke-color": "#1e5fbf",
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"circle-stroke-width": 2,
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},
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});
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// Distance mode only (see _render) — each segment's own length, not
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// just the running total, matching how a typical measure tool
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// (Google Maps, QGIS) labels every leg of a multi-point line.
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this._map.addLayer({
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id: SEGMENT_LABEL_LAYER_ID,
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type: "symbol",
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source: SOURCE_ID,
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filter: ["==", ["get", "role"], "segment-label"],
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layout: {
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"text-field": ["get", "label"],
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"text-font": ["Noto Sans Regular"],
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"text-size": 11,
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"text-allow-overlap": true,
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},
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paint: { "text-color": "#1e5fbf", "text-halo-color": "#fff", "text-halo-width": 1.5 },
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});
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this._render();
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}
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_removeLayers() {
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[FILL_LAYER_ID, LINE_LAYER_ID, POINT_LAYER_ID, SEGMENT_LABEL_LAYER_ID].forEach((id) => {
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if (this._map.getLayer(id)) this._map.removeLayer(id);
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});
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if (this._map.getSource(SOURCE_ID)) this._map.removeSource(SOURCE_ID);
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}
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_render() {
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const source = this._map.getSource(SOURCE_ID);
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if (!source) return;
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const pointFeatures = this._points.map((coord, index) => ({
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type: "Feature",
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properties: { role: "vertex", index, selected: index === this._selectedIndex },
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geometry: { type: "Point", coordinates: coord },
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}));
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const geometry = this._currentShapeGeometry();
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const shapeFeature = geometry && { type: "Feature", geometry };
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this._saveButton.disabled = !geometry;
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// Area mode has no equivalent yet — only asked for distance's own
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// per-leg labels, and a polygon's edges read differently (perimeter
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// segments, not a path) if this ever extends there.
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const segmentLabels =
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this._mode === "distance"
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? this._points.slice(1).map((point, i) => ({
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type: "Feature",
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properties: { role: "segment-label", label: formatDistance(haversine(this._points[i], point)) },
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geometry: { type: "Point", coordinates: midpoint(this._points[i], point) },
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}))
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: [];
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source.setData({
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type: "FeatureCollection",
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features: [...(shapeFeature ? [shapeFeature] : []), ...pointFeatures, ...segmentLabels],
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});
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this._result.textContent = this._mode === "area" ? formatArea(polygonArea(this._points)) : formatDistance(lineLength(this._points));
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}
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}
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function emptyCollection() {
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return { type: "FeatureCollection", features: [] };
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}
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function haversine([lng1, lat1], [lng2, lat2]) {
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const rad = Math.PI / 180;
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const dLat = (lat2 - lat1) * rad;
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const dLng = (lng2 - lng1) * rad;
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const a = Math.sin(dLat / 2) ** 2 + Math.cos(lat1 * rad) * Math.cos(lat2 * rad) * Math.sin(dLng / 2) ** 2;
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return 2 * EARTH_RADIUS_M * Math.asin(Math.sqrt(a));
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}
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function lineLength(points) {
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let total = 0;
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for (let i = 1; i < points.length; i++) total += haversine(points[i - 1], points[i]);
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return total;
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}
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// A plain coordinate average, not the geodesic midpoint — this only
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// positions a text label, and the two differ by nothing worth computing a
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// great-circle formula for at the segment lengths this tool measures.
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function midpoint([lng1, lat1], [lng2, lat2]) {
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return [(lng1 + lng2) / 2, (lat1 + lat2) / 2];
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}
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// Spherical polygon area (Chamberlain & Duquette, 2007) — the same formula
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// turf.js's area() uses. A flat shoelace formula would drift noticeably at
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// the scale a park boundary can reach; this accounts for the sphere.
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function polygonArea(points) {
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if (points.length < 3) return 0;
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const rad = (deg) => (deg * Math.PI) / 180;
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let area = 0;
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const n = points.length;
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for (let i = 0; i < n; i++) {
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const [, lat] = points[i];
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const [lng1] = points[(i + n - 1) % n];
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const [lng2] = points[(i + 1) % n];
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area += (rad(lng2) - rad(lng1)) * Math.sin(rad(lat));
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}
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return Math.abs((area * EARTH_RADIUS_M * EARTH_RADIUS_M) / 2);
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}
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function formatDistance(meters) {
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if (meters === 0) return "";
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return meters >= 1000 ? `${(meters / 1000).toFixed(2)} km` : `${Math.round(meters)} m`;
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}
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function formatArea(squareMeters) {
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if (squareMeters === 0) return "";
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return squareMeters >= 1e6 ? `${(squareMeters / 1e6).toFixed(2)} km²` : `${Math.round(squareMeters)} m²`;
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}
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