Files
maptool/public/js/overlays.js
T

396 lines
16 KiB
JavaScript

import { Popup } from "/vendor/maplibre-gl/maplibre-gl.mjs";
import { OVERLAYS_ICON, WIKI_ICON, WILDERNESS_ICON, MAP_MARKER_ICON } from "/js/icons.js";
import { notifySidePanelOpen, onlyOneSidePanelOpen } from "/js/panels.js";
import { svgToImageData, badgeImageId, escapeHtml } from "/js/gpx.js";
import { RadarControl } from "/js/radar.js";
import { ShadowControl } from "/js/shadow.js";
import { ContourControl } from "/js/contour.js";
const ICON_IMAGE_SIZE = 48; // rasterized once at this size, rendered much smaller by icon-size below
const ICON_SIZE = 0.3; // 48 * 0.3 = ~14px, sized to sit inside the marker badge below
const MARKER_SIZE = 0.55;
const WIKI_SOURCE_ID = "wiki-points";
const WIKI_ICON_ID = "wiki-icon";
const WIKI_BADGE_COLOR = "#795548";
const HILLSHADE_ID = "hillshade-dem";
const COLOR_RELIEF_ID = "elevation-tint";
// MapLibre's own default light ({anchor:"viewport", intensity:0.5,
// position:[1.15,210,30]}) sits the sun almost overhead (polar 30°) — fine
// for flat 2D, but it barely rakes across 3D terrain at all, which is
// most of why real relief still looked flat/washed out even once the mesh
// itself was raised. Lower polar angle = lower sun = longer, more visible
// slope shadows; azimuth 315 is the classic NW hillshade convention.
// anchor:"map" (not "viewport") keeps the sun fixed to geography rather
// than spinning with the camera as you look around a tilted view.
const TERRAIN_LIGHT = { anchor: "map", color: "#fff", intensity: 0.6, position: [1.5, 315, 65] };
const DEFAULT_LIGHT = { anchor: "viewport", color: "#fff", intensity: 0.5, position: [1.15, 210, 30] };
// Hypsometric tint reusing this app's own palette (wood_a's green at
// valley floor, the road casing brown through the mid-slopes) rather than
// a generic rainbow ramp, so it reads as part of the same map rather than
// a bolted-on overlay. Stops picked for Central European terrain — the
// Tatras top out around 2600m — not a general-purpose world ramp.
const ELEVATION_COLOR_RAMP = [
"interpolate",
["linear"],
["raster-value"],
0, "#c3e8ab",
400, "#dcd08f",
900, "#c9a66b",
1600, "#a89a86",
2600, "#f9f6ef",
];
// Public, unauthenticated, no API key — the same open (SRTM/ArcticDEM-derived)
// elevation tiles OpenStreetMap's own hillshade layer and many other free
// tools use. Only reachable online; while the offline basemap is active this
// is skipped in favor of a local terrain.pmtiles if one's been generated
// (see docs/development.adoc), same optional-local-file story as
// offline.pmtiles itself.
// Exported: dem.js's elevation lookups (shadow.js's raymarch) hit the same
// online tile source, rather than duplicating the URL template.
export const ONLINE_TERRAIN_TILES = ["https://s3.amazonaws.com/elevation-tiles-prod/terrarium/{z}/{x}/{y}.png"];
// A plain on/off Overlays item — there's nothing to choose, just whether
// the shading shows, unlike Radar's expandable scrub/forecast.
class HillshadeControl {
constructor(map) {
this._map = map;
this._active = false;
this._offlineAvailable = false;
// setStyle() (switching Online/Offline) tears down all custom
// sources/layers — put hillshade back if it was on.
map.on("style.load", () => {
if (this._active) this._addLayer();
this.syncTerrain(this._map.getPitch() > 0);
});
}
mount(li) {
li.innerHTML = `
<label>
<input type="checkbox" class="overlays-panel__toggle">
<span class="overlays-panel__icon">${WILDERNESS_ICON}</span>
<span>Terrain shading</span>
</label>
`;
this._checkbox = li.querySelector(".overlays-panel__toggle");
this._checkbox.addEventListener("change", (event) => this._toggle(event.target.checked));
}
setOfflineAvailable(available) {
this._offlineAvailable = available;
}
_toggle(active) {
this._active = active;
// Clear first: setTerrain may still be pointing at HILLSHADE_ID from
// before, and removing that source out from under it is worth avoiding
// even for the instant before syncTerrain below re-evaluates it.
if (this._map.getTerrain()) this._map.setTerrain(null);
if (active) this._addLayer();
else this._removeLayer();
this.syncTerrain(this._map.getPitch() > 0);
}
// Real terrain displacement (map.setTerrain), not just the flat
// hillshade/color-relief paint above — called both when this checkbox
// changes and when the 3D pitch toggle changes (map.js's
// PitchToggleControl, via OverlaysControl.syncTerrain below), since
// showing raised terrain needs both "tilted enough to see it" and "the
// DEM source this checkbox controls is actually loaded".
syncTerrain(pitched) {
const terrainOn = pitched && this._active && this._map.getSource(HILLSHADE_ID);
if (terrainOn) {
this._map.setTerrain({ source: HILLSHADE_ID, exaggeration: 3 });
} else if (this._map.getTerrain()) {
this._map.setTerrain(null);
}
this._map.setLight(terrainOn ? TERRAIN_LIGHT : DEFAULT_LIGHT);
// The raster hillshade layer fakes relief by shading a flat texture —
// once real 3D geometry is doing that job (with its own lit shading
// for free), the raster version just looks like a blurry, low-res
// texture pasted on top of it. It's the only way to suggest relief in
// flat 2D though, so only hide it once real terrain is actually up.
// The color-relief elevation tint stays regardless — that's
// colour-by-height information, not a shading trick.
if (this._map.getLayer(HILLSHADE_ID)) {
this._map.setLayoutProperty(HILLSHADE_ID, "visibility", terrainOn ? "none" : "visible");
}
}
_addLayer() {
if (this._map.getSource(HILLSHADE_ID)) return;
// terrain.pmtiles is built from Mapterhorn (mapterhorn.com — see
// lib/maptool/pmtiles_builder.rb) whether generated in-app or by hand
// (docs/development.adoc), so this credits them regardless of how it
// got there — their own site lists the full per-region source
// provenance (CC-BY-4.0 and similar), not practical to reproduce here.
const source = this._offlineAvailable
? {
type: "raster-dem",
url: `pmtiles://${window.location.origin}/tiles/terrain.pmtiles`,
encoding: "terrarium",
attribution: "Terrain: Mapterhorn",
}
: {
type: "raster-dem",
tiles: ONLINE_TERRAIN_TILES,
tileSize: 256,
encoding: "terrarium",
maxzoom: 15,
attribution: "Terrain tiles: Mapzen, SRTM, ArcticDEM",
};
this._map.addSource(HILLSHADE_ID, source);
// Elevation tint under, hillshade on top: the tint sets the base color
// per elevation band, hillshade multiplies slope-shading over it — the
// combined "characteristic relief look" the TODO asked for, not two
// independent layers.
this._map.addLayer({
id: COLOR_RELIEF_ID,
type: "color-relief",
source: HILLSHADE_ID,
paint: { "color-relief-color": ELEVATION_COLOR_RAMP, "color-relief-opacity": 0.7 },
});
this._map.addLayer({ id: HILLSHADE_ID, type: "hillshade", source: HILLSHADE_ID, paint: { "hillshade-exaggeration": 0.4 } });
}
_removeLayer() {
if (this._map.getLayer(HILLSHADE_ID)) this._map.removeLayer(HILLSHADE_ID);
if (this._map.getLayer(COLOR_RELIEF_ID)) this._map.removeLayer(COLOR_RELIEF_ID);
if (this._map.getSource(HILLSHADE_ID)) this._map.removeSource(HILLSHADE_ID);
}
}
// A sidebar side panel (same shell as LiveTrackPanelControl/#livetrack-panel)
// listing live map layers that aren't a base map or a Tracks & Points file —
// each one refetched/toggled live rather than something to add/remove/
// reorder, so this is a plain checklist, its items built here (like
// PluginsControl's own list) rather than as static markup. Radar and
// Terrain shading used to be their own separate sidebar icons; both moved
// here since neither has anything to "manage," just on/off (Radar's own
// scrub/forecast controls live behind expanding its item, not a factor in
// where it's mounted).
export class OverlaysControl {
constructor(map) {
this._map = map;
this._hillshade = new HillshadeControl(map);
this._radar = new RadarControl(map);
this._shadow = new ShadowControl(map);
this._contour = new ContourControl(map);
this._wikiEnabled = false; // the checkbox's own state
this._wikiMoveHandler = null; // the moveend listener driving its live refetch, while enabled
this._wikiRequestSeq = 0; // ignores an in-flight refetch a newer one has already superseded
this._interactivityRegistered = false; // guards against double-registering the click/hover handlers below across enable/disable cycles
// setStyle() (switching the Online/Offline base map) tears down all
// custom sources/layers/images — put the wiki layer back afterwards,
// same as GpxPanelControl does for visible GPX files. Hillshade/Radar
// handle their own the same way, from their own constructors above.
map.on("style.load", () => {
if (this._wikiEnabled) this._addWikiLayers().then(() => this._refreshWikiLayer());
});
}
mount(sidebar) {
this._container = document.createElement("div");
this._container.className = "sidebar-item";
this._container.innerHTML = `<button type="button" class="sidebar-icon" title="Overlays" aria-label="Overlays">${OVERLAYS_ICON}</button>`;
this._icon = this._container.querySelector(".sidebar-icon");
this._icon.addEventListener("click", () => this._togglePanel());
this._panel = document.getElementById("overlays-panel");
this._panel
.querySelector(".basemap-panel__close")
.addEventListener("click", () => this._togglePanel(false));
const list = this._panel.querySelector(".overlays-panel__list");
list.innerHTML = `
<li class="overlays-panel__item"></li>
<li class="overlays-panel__item"></li>
<li class="overlays-panel__item overlays-panel__item--expandable"></li>
<li class="overlays-panel__item overlays-panel__item--expandable"></li>
<li class="overlays-panel__item"></li>
`;
const [hillshadeItem, wikiItem, radarItem, shadowItem, contourItem] = list.children;
this._hillshade.mount(hillshadeItem);
this._mountWiki(wikiItem);
this._radar.mount(radarItem);
this._shadow.mount(shadowItem);
this._contour.mount(contourItem);
onlyOneSidePanelOpen(this._panel, () => this._icon.classList.remove("active"));
sidebar.appendChild(this._container);
}
_togglePanel(force) {
const open = force === undefined ? this._panel.hidden : force;
this._panel.hidden = !open;
this._icon.classList.toggle("active", open);
if (open) notifySidePanelOpen(this._panel);
}
setHillshadeOfflineAvailable(available) {
this._hillshade.setOfflineAvailable(available);
}
// Called by map.js's PitchToggleControl whenever the 3D pitch toggle
// changes, so raised terrain follows the camera tilt rather than needing
// the "Terrain shading" checkbox re-clicked to notice.
syncTerrain(pitched) {
this._hillshade.syncTerrain(pitched);
}
setShadowOfflineAvailable(available) {
this._shadow.setOfflineAvailable(available);
}
_mountWiki(li) {
li.innerHTML = `
<label>
<input type="checkbox" class="overlays-panel__toggle">
<span class="overlays-panel__icon">${WIKI_ICON}</span>
<span>Wikipedia</span>
</label>
`;
this._wikiItem = li;
this._wikiToggle = li.querySelector(".overlays-panel__toggle");
this._wikiToggle.addEventListener("change", (event) => {
if (event.target.checked) this._enableWikiLayer();
else this._disableWikiLayer();
});
}
// Called once map.js's one-time GET /api/kiwix check resolves — disables
// (rather than hides) the checkbox rather than the whole panel/icon,
// since the other overlays are still usable with no kiwix-serve
// configured at all.
setWikiAvailable(available) {
this._wikiToggle.disabled = !available;
if (!available) this._wikiItem.title = "No kiwix-serve configured";
}
async _enableWikiLayer() {
this._wikiEnabled = true;
await this._addWikiLayers();
this._wikiMoveHandler = () => this._refreshWikiLayer();
this._map.on("moveend", this._wikiMoveHandler);
this._refreshWikiLayer();
}
_disableWikiLayer() {
this._wikiEnabled = false;
if (this._wikiMoveHandler) {
this._map.off("moveend", this._wikiMoveHandler);
this._wikiMoveHandler = null;
}
this._removeWikiLayers();
}
async _registerWikiIcon() {
if (this._map.hasImage(WIKI_ICON_ID)) return;
const whiteSvg = WIKI_ICON.replace(/currentColor/g, "#fff");
const imageData = await svgToImageData(whiteSvg, ICON_IMAGE_SIZE);
if (!this._map.hasImage(WIKI_ICON_ID)) this._map.addImage(WIKI_ICON_ID, imageData);
}
// Same one-image-per-color story as gpx.js's own _registerBadgeColors,
// just for this layer's single fixed color rather than a set of them
// discovered from a file.
async _registerWikiBadge() {
const id = badgeImageId(WIKI_BADGE_COLOR);
if (this._map.hasImage(id)) return;
const coloredSvg = MAP_MARKER_ICON.replace(/currentColor/g, WIKI_BADGE_COLOR);
const imageData = await svgToImageData(coloredSvg, ICON_IMAGE_SIZE);
if (!this._map.hasImage(id)) this._map.addImage(id, imageData);
}
async _addWikiLayers() {
if (this._map.getSource(WIKI_SOURCE_ID)) return;
await Promise.all([this._registerWikiIcon(), this._registerWikiBadge()]);
if (this._map.getSource(WIKI_SOURCE_ID)) return; // style.load raced this while awaiting
this._map.addSource(WIKI_SOURCE_ID, { type: "geojson", data: { type: "FeatureCollection", features: [] } });
this._map.addLayer({
id: `${WIKI_SOURCE_ID}-badge`,
type: "symbol",
source: WIKI_SOURCE_ID,
layout: {
"icon-image": badgeImageId(WIKI_BADGE_COLOR),
"icon-size": MARKER_SIZE,
"icon-allow-overlap": true,
"icon-ignore-placement": true,
},
});
this._map.addLayer({
id: `${WIKI_SOURCE_ID}-icon`,
type: "symbol",
source: WIKI_SOURCE_ID,
layout: { "icon-image": WIKI_ICON_ID, "icon-size": ICON_SIZE, "icon-allow-overlap": true, "icon-ignore-placement": true },
});
this._registerWikiInteractivity(`${WIKI_SOURCE_ID}-badge`);
}
_removeWikiLayers() {
[`${WIKI_SOURCE_ID}-badge`, `${WIKI_SOURCE_ID}-icon`].forEach((layerId) => {
if (this._map.getLayer(layerId)) this._map.removeLayer(layerId);
});
if (this._map.getSource(WIKI_SOURCE_ID)) this._map.removeSource(WIKI_SOURCE_ID);
}
_registerWikiInteractivity(layerId) {
if (this._interactivityRegistered) return;
this._interactivityRegistered = true;
this._map.on("click", layerId, (event) => {
const feature = event.features[0];
if (!feature) return;
new Popup({ closeButton: true, maxWidth: "260px" }).setLngLat(event.lngLat).setHTML(wikiPopupHtml(feature.properties)).addTo(this._map);
});
this._map.on("mouseenter", layerId, () => {
this._map.getCanvas().style.cursor = "pointer";
});
this._map.on("mouseleave", layerId, () => {
this._map.getCanvas().style.cursor = "";
});
}
// seq guards against an out-of-order response — a fast second pan's
// fetch resolving before a slower first one's — overwriting newer data
// with stale data; not a full abort-in-flight setup, just the ordering
// guarantee this actually needs.
async _refreshWikiLayer() {
const seq = ++this._wikiRequestSeq;
const bounds = this._map.getBounds();
const params = new URLSearchParams({
south: bounds.getSouth(),
west: bounds.getWest(),
north: bounds.getNorth(),
east: bounds.getEast(),
});
let geojson;
try {
geojson = await (await fetch(`/api/kiwix/nearby?${params}`)).json();
} catch {
return;
}
if (seq !== this._wikiRequestSeq) return;
const source = this._map.getSource(WIKI_SOURCE_ID);
if (source) source.setData(geojson);
}
}
// properties come from GET /api/kiwix/nearby — kiwix-serve's own ZIM
// content, not an uploaded file, but still untrusted-by-convention like
// every other popup builder in this app (escaped all the same). link
// already carries the /kiwix prefix this app proxies (lib/maptool/kiwix.rb).
function wikiPopupHtml({ name, link }) {
const parts = [`<div class="gpx-popup__header"><strong>${escapeHtml(name)}</strong></div>`];
parts.push(`<p class="gpx-popup__wiki"><a href="${escapeHtml(link)}" target="_blank" rel="noopener noreferrer">Read on Wikipedia →</a></p>`);
return parts.join("");
}